Very fun :D
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RESISTANT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Community Spirit | #6 | 3.354 | 3.750 |
Fun | #7 | 3.578 | 4.000 |
Use Of Theme | #7 | 3.578 | 4.000 |
Originality | #8 | 3.130 | 3.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team or Solo?
"StormTruck" (me) did the pixel sprites and animation, while "Susej" did all the programming. Susej is new to Game Development while I have been doing it for the past 7-8 months. The majority of this game was done by us two, but we did have some small contributions (" look under Credit section")
Credit:
Small contributions by the following people
Lime (Comic "cutscene")
Sami A. (Music for Comic "cutscene")
Horus & ShyFrost (Programming support)
Lazer (AntQueen Voice)
How/where did you put the theme in your game ? (in short)
While brainstorming we quickly thought of Goldeneye 64 and being a spy is considered as foreign entity. We decided on an idea involving the player controlling an ant-spy in a 2D environment. The goal is to sabotage enemy ant colony.
Did you (you or your team) do the graphisms yourself?
Yes. Only exception is Lime who did the "cutscene" graphic / comic. The rest of graphical elements / assets was made by me.
Did you (you or your team) do the musics and sounds yourself?
No. Sound effects from freesound.org and zapsplat.com
Comic cutscene music by Sami A.
Level music from zapsplat.com
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