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StormTruck

16
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14
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A member registered Nov 23, 2020 · View creator page →

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If you need a 3D artist and level designer I'm interested. (For this jam I would like to focus on level design). 

Thanks for the feedback. Optimatsation was a issue for us and we did not have time fix it enough. Happy to hear you still gave the game a shot!

Thanks for playing our game! Happy to hear you liked it!

Neat concept! Interesting use of menu / controls, but the controls could be more intuitive in my opinion . I also found the outside enviorment a bit too bland and repetetive

Got a bit confused in the beginning, but then I noticed you could scroll mouse to change dice shot. Neat idea and a little bit additicting. Nice sound!

Neat little concept. Could use some polish as the others mentioned. Killing ghosts could be more statisfiying (SFX and visual feedback)

Hi. Wanna team up? I'm a designer and 3d artist but can also help out a little bit on programming if needed. Worked on a few game projects through uni

In case you're in need of a 3D Artist I've Sent you a fr on Discord with pm. Same username

I agree with Q1H1 about the camera. I would also have liked to see something more dramatic when crashing, like make it fun to fail sort of mentality. I like the style and look of the game tho, great job overall!

Happy to hear that! :-)

Thanks for you feedback. Much appreciated!

Charming game with fitting artstyle.  Really fitting for the Jam Theme!

I like the idea, but I do find the gameplay a bit basic for my liking. I also found it a bit hard to notice what is trash and food (while swimming in the rough in the middle). I also found the challenge balance to be a bit weird (If I swim low it becomes easy, if I swim hight it becomes difficult + the fact you do not have any "checkpoints" in case you die)

With a little bit work on the player feedback (What is what and how does it affect me as the player with the use of visual and audible cues) and fleshing out the gameplay this could become a good mobile game!

Good work!

Hi. Thx! Yeah both of us who worked on this one agree the gameplay is a bit simple / lacking. Thanks for the suggestions, we will look into it should we ever revisit this project :)

Fun prototype! Missa like