Hey! This was actually the first adventure I read, if only because it was one of the earliest entries I think! Exploring all the experiments of Ledo sounds like a lot of fun, and the most reasonable solution being dialogue (I believe his talking about his work might be used to solve this problem) is very nice. As always, I’m not too keen on “everyone dies” ends, but pushing Ledo to start the countdown in the battery room would take a lot of violence :)
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Crypt of the Mad Artificer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Usability: Is the adventure easy to use on the fly? | #45 | 3.675 | 3.929 |
Fun: Is the adventure fun to play in an OSR playstyle? | #71 | 3.474 | 3.714 |
Overall | #73 | 3.385 | 3.619 |
Writing: Is the adventure original and fun to read? | #99 | 3.007 | 3.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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