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A jam submission

Pick up And Put DownView game page

Submitted by Jichen_Yu — 36 minutes, 9 seconds before the deadline
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Pick up And Put Down's itch.io page

Results

CriteriaRankScore*Raw Score
Concept (gameplay)#2142.8693.429
Presentation (visuals)#2572.8693.429
Overall#2632.8693.429
Adheres to jam theme#2752.8693.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Really like the concept here! Cool spin on a platformer and a good use of the assets. I found it a bit hard to navigate since most areas you need to throw the claw at are out of view. But overall, very solid and fun game.

Submitted

It's a good challenge. I think because so many target surfaces are far away being able to see more of the level would be good. I thought it was quite fun to move around once I understood the mechanic better. Overall I enjoyed it.

Submitted

I liked the mechanic but i could not get to the first objective :(

try to add some velocity when releasing the grab so it might help in some cases :D

Submitted

This game deserves a LOT more attention than it gets! This game is one of the best in the jam! It is so challenging and fun. But the thing is that it is TOO challenging. And also the lack of checkpoints makes it even harder. Also in the beginning I didn't know there was zoom, which was bad, but that is just silly me. But I don't think there were more problems. It is intuitive and fun and challenging and everything! Fantastic job!

Submitted (1 edit)


The gameplay is very smooth and it is very challenging! Because of the amount of entries, I will try to finish the game later, but here are my thoughts:

The SFX are simple but clean, the controls are simple but not easy, which has charm, also nice that they are physics based. Visuals and animations are also clean and simple.

The instructions are clear and they do a good job, the only thing is that the game can be very frustrating, which in my opinion is good, because it is possible but with learning to handle the hook.

Also the type of game (plattformer with puzzles) isn't something specially the theme "Exploration", but because you made the view hard for seeing the whole map and hided the items very good (the puzzles are awesome!), so you need to search for it, it is very good fitting to the game jam!

That being said, it is a simple concept with a challenging and clean gameplay!


Edit: I now se, that you can zoom in and out, what is good for the people who struggle with the view and want it to have it easier!