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Jo-Kai-Ju's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #18 | 3.753 | 4.333 |
Originality | #21 | 3.320 | 3.833 |
Audio (Does not apply for Physical Games) | #24 | 2.887 | 3.333 |
Overall | #26 | 3.031 | 3.500 |
Fun Factor | #30 | 2.598 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
Assets and Music: https://ansimuz.itch.io/
Did you choose from one (or more) of the optional secondary themes?
Not applicable.
Does your game contain 18+ content (Nudity, Gore, Language)?
Not applicable.
Was this game made within the jam's development period?
Yes
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Comments
Пожалуйста, проголосуйте за мой проект, за который никто не голосовал
Very simple and very fun. Loved the wonderful artstyle!
This was a cool game, I liked the character designs.
Nice visuals and atmosphere! Unfortunately the gameplay is a bit too easy to cheese since there's no penalty for defending. I was able to get pretty far just by defending whenever the enemy had a shot and waiting for them to expend it, then either attacking or reloading, then repeating the process. I understand why it's so exploitable though, given what you commented about the short development time. Still, it has a quality interface and the concept could be improved with some altered execution!
Very cool! Complete project, unique gameplay with incredible potential, super creative, retro aesthetic and funny gameplay, could be an amazing idle game!
I had a lot of problems creating another game. This one was made when there were 17 hours left for the jam to end.
The new upload (1min ago) is a fix for a glitch that did not allow the game to run. I will accept if the game is disqualified because of this :c