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A jam submission

JIM Puncher (Game Jam)View game page

A beat 'em up where the combo is your score.
Submitted by LevyMarCiS — 3 hours, 22 minutes before the deadline

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JIM Puncher (Game Jam)'s page


CriteriaRankScore*Raw Score
Sound Effects#373.1333.273

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What INSPIRED this game?
Dust: an Elysian Tail, Senran Kagura and the inability to attack backwards.

List the parts of your game you or your team did NOT make. (Pre-existing assets or downloaded content)
All sound effects.

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That was a cool game. For me the fighting wasn't hard, the only thing i didn't understand was the "[N]joy" label. I didn't understand that I should press N. Other than that, the controls were understandable. Good job.


It is a really fun game, but is hard to understand. You need a better tutorial and a training dummy. The enemy spamming attacks makes the game almost impossible to play, you should just add a cooldown on it. The belt for life bar was a really good ideia. The moving and plataforming feels great. I really think that this idea can be developed in a awesome game.


It took me a while to figure how to enter a level but I figured it out eventually, pressing N takes you to that level. The AI are a little unfair as they just spam punch and don't leave enough of an opening to do the cool combos you added. The game is well animated, and is pretty cool, just can't seem to beat the AI.


You choose a level by jumping on the platforms labelled level 1 level 2 etc and press n . And it teaches you how to punch in the tutorial .which on the first platform .It is quite fun .The graphics are simple but i love the animation. However the first level was to hard ..


I'm super confused. The tutorial never teaches how to punch, and there doesn't appear to be anywhere to go from the high platform (level 3). I just randomly pressed N and it took me to a level with a bunch of guys to fight, but I had no idea how to fight. This game feels really unfinished, which is a shame, because it looks and sounds so cool, like an updated version of that Flash game Bullet-Time Fighting.