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A jam submission

OuroboRollView game page

Collect flowers, don't drown, and avoid oncoming snakes. PLAY ONLINE HERE: https://scratch.mit.edu/projects/249393992/
Submitted by Toumato — 2 hours, 13 minutes before the deadline
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OuroboRoll's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#712.7723.143
Sound Effects#792.3942.714
Music#822.3942.714
Story#881.7642.000
Atmosphere#912.3942.714
Overall#992.5202.857
Graphics#1042.5202.857
Mechanic#1102.3942.714
Technical#1162.1422.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

i got 8000+ i love this game 10 out of 10

Submitted(+1)

over 9000 points before I the snake died. the game is good but I think you shouldn't spawn flowers over water. and some collision are weird like the snake that you meet I don't know how long his collision box is. but the controls are good and there response of it. 

Developer (1 edit)

Thanks for the feedback! I'll keep what you said in mind. It seems a couple people didn't like the flowers over the water. There are points in the game where you can jump to get a flower above the water, right before the water gets to you, and then flatten out mid air when over the water. Nice score too!

Submitted(+1)

Hey I got 3200 points, it's actually quite a neat endless runner with lovely music and sound effects.  One small issue I have is that I cant jump up from water yet there are flowers above me suggesting that I can get them. Also, the enemy has a sound that freaks me out every time he appears, maybe you can have another sound played prior to that to signal that an enemy is coming because the speed of the game is quite fast and I find myself not having enough time to react to the enemy. Overall, great work!

Developer(+1)

Hahaha! Thanks!

Submitted(+2)

Hey there! Most people aren't able to immediately play Scratch 2 project files, so I've ported the game to SWF and EXE to assist other people. 

For porting SB2 to SWF I used https://junebeetle.github.io/converter/.
For porting SWF to EXE I used http://swftools.sourceforge.net/swf-to-exe.html.

Ouroboroll SWF: https://drive.google.com/open?id=11WctjnLS93bH15R8iOrTr8NR0BMBvNkX
Ouroboroll EXE: https://drive.google.com/open?id=1bCeyKQ5l6oXV8DHxjp6GxEYT6RX4_f9j

If you're skeptical of my builds, you can build it yourself using the tools I linked.

Developer

Thanks! I'll keep that in mind next jam as well.