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A jam submission

Elf Anvil TossView game page

Santa's Sick - An Elf Takes it Upon Himself to Deliver Gifts...
Submitted by Sadodare — 1 day, 11 hours before the deadline
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Elf Anvil Toss's itch.io page

Results

CriteriaRankScore*Raw Score
Christmas Vibe#163.9383.938
Overall#163.4693.469
Special Object Implementation#173.7503.750
Fun#213.3753.375
Gameplay#323.1253.125
Audio#383.1883.188
Graphics#473.4383.438

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you implement the Theme and Special Object?
It's an elf taking over for Santa on Christmas because Santa's sick...but he really wants to clear out the Anvils instead of delivering presents...

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Comments

Submitted

Great yet simple retro-styled game, managed to get to level 8, but it was already too hard for me. Nevertheless, well done!

Developer

Thank you for trying it out and the comment.

Submitted

fun game! Gameplay was quite confusing but fun nevertheless!

Developer

Thanks for giving it a try

Submitted

300 score! i like retro games! cool, and SOO CHRISTMAS VIBE

Developer

Thank you for playing and the comment.

Submitted (1 edit)

simple game, nice retro artstyle, reached level 11, score 710, fast af

Developer

Nice job! Thank you for the comment. 

Submitted

That was a pretty cool game. I like the retro graphics. 

Developer

Thank you for trying it out and the comment

Submitted (1 edit)

I love the retro arcade direction you took, very fitting for such a comedic premise. I only got to level 11(skill issue). I also am pretty sure that chimney colliders are offset to the right a little bit, but it only adds to the fun. gg

Developer(+1)

Thanks for giving it a go and the comment! I will take a look at those collisions post jam.

Submitted

score: 680 lvl 11!

This is a fun game! I love the backstory of the elves taking charge while also cleaning shop by delivering anvils as presents, two penguins with one snowball lol.

One suggestion would be to make sure the chimney colliders are accurate because they seemed to be inconsistent as I was zoom’n across the screen

Developer (1 edit)

Yeah I'd probably have to get those collision detections a little more dialed in at those high speeds.  I thought about implementing some kind of angular release of the anvil but it seemed like it would be a bit too hard with it so I...Well, I dropped it.   Thanks for playing!

Submitted

Got to level 13 then died :(

Developer

13!? You really held out.