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SuikAnvil Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Christmas Vibe | #44 | 3.571 | 3.571 |
Audio | #77 | 2.857 | 2.857 |
Fun | #95 | 2.571 | 2.571 |
Overall | #98 | 2.726 | 2.726 |
Special Object Implementation | #105 | 2.643 | 2.643 |
Gameplay | #116 | 2.286 | 2.286 |
Graphics | #128 | 2.429 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme and Special Object?
Yes, the anvil is the main goal to reach by merging same type objects.
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Comments
Good game, but it would be better if you knew what item you were going to create. GOOD JOB
it's really fun(like suika lol) but the random objects with no space for planning is not so good, but solid effort !
25000 points, I spent like 10 minutes spamming space. You can't lose, it's not important to choose where to drop anything because of its randomness and in the table of the left the arrows did't point to the correct figures. Is a good game with an interesting concept anyway, great work!
I don't like how the player can't tell which object will drop when they click on the screen. It's a fine game otherwise.
Had fun playing this one, kinda like tetris meets one of those mobile merge games. I did end up breaking the game once I almost got to the end though lol, a couple merges happened and it spawned a ridiculous amount of objects on the left side of the screen and thats where it froze.
The is okay, and I have a bit of playing it. But it also feels really random, and I have no idea what is send next, so I can't plan anything. But with a bit more work this can become really fun.