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How did you implement the theme?
In this maze you have denials instead of blocked paths, examples:
Don't turn left.
Don't go red (go through the red door)
How did you add the special object?
Yes, there are denials to avoid rooms with especific items, the first "don't item" is the chassis.
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Comments
I just played your game there and its great I really like the concept and its a great implemetaion of the theme. The visuals, music and sounds are perfect and really make the game. Also the game is very polished for a jam game which is very impressive. Definetly one of the best games I have played from the jam so far and I can definetly see you winning it! Keep up the great work
Thanks, I’m very happy that you liked it.
once I entered a room with a... matress or table or whatever in it by strafing left, the game didn't kill me. It might be rare or a bug when I played for the first time, though.
It happens, theres a trick, the left or right it’s relative to the door that you entered, so you can avoid the denial exiting and entering the room again, so the left door will change.
cool! by the way love the intro.
it crashed. dont know why, probably just me
Sorry about that, it’s really a bug that rappens sometime on the first run, running again it should work, it’s something about the save files.
Thanks man! it worked without crashing this time! :)