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BeamStalk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #4 | 4.056 | 4.056 |
Fun Factor | #4 | 4.000 | 4.000 |
Overall | #6 | 3.852 | 3.852 |
Audio | #12 | 3.611 | 3.611 |
Special Feature Implementation | #13 | 3.944 | 3.944 |
Theme Implementation | #18 | 4.056 | 4.056 |
Graphics | #31 | 3.444 | 3.444 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Beans (Special object) grow into beanstalks which are used to stop a beam falling (theme) which results in failing the level (or completing it sometimes if it required in a lower position!)
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Comments
Cool idea, I can see a lot of possibilities!
Thank you! I really liked your game too :)
This game is AMAZING! I love the time challenge on the levels, and that last one took me quite a few tries, I just kept running out of time lol. Good job on this game I can tell you put in a lot of effort. You should check out my game :)
Yeah, the difficulty does quickly spike, sorry about that! Glad you managed to get through it in the end! Thank you, and I will do :>
This game is awesome! The idea is unique, the music sounds good, each level feels harder than the last but not too much harder, and the art is cute. Great Job!
This game is awesome! The idea is unique, the music sounds good, each level feels harder than the last but not too much harder, and the art is cute. Great Job!
I would have liked a control skin where you can jump with W and change bean with right click, that would be more comfortable for me, I'm just not used to use the spacebar for jumping and and ASDW to move because I don't play FPS games.
The game is very fun and original, I really liked it, keep it up :)
thank you! the controls should work with wasd, the arrow keys were used before I introduced the aiming mechanic. If you want you can go back and test them and they don't work then let me know :)
really fun idea, even if it's not really related to beans outside of theming. The premise feels like it definitely warrants being expanded into a full game! But if you do that, a tip: try to keep the puzzle and platforming elements balanced, the last levels focused too much on platforming when some of the earlier levels were more interesting because they were more thought provoking. Regardless, really good job!
Thanks for the kind words and feedback! I appreciate that it was not all compliments as well, it really helps to have some constructive criticism! I definitely agree about the the later levels as they were rushed to meet the deadline, I will try and avoid doing so in future. Not considering making it a full game yet but after a few weeks ill consider continuing development if I feel like it would be worthwhile :)
I am gonna agree with @dev_alex really loved the game,everything is very well done,particularly #1 place,loves the hints,loved the mechanic,loved animations,loved art,everything is very well done
Thank you so much! I spent a while decorating each level so i really appreciate you loving the art. Also I wanted to make it as easy to understand as possible so I'm glad you found the hints useful! :)
The best game i have played in this jam everything everything is 5 starts
thank you so much! really glad you enjoyed it :)
Really well done! Cool puzzle platformer with a good atmosphere.
Thank you!
I actually really enjoyed the game! The main mechanic with growing stalks is really satisfying. Good job!
I'm glad! I tried to come up with a unique interpretation of the two so that means a lot, thank you! :)