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Spellcraft's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Jam Theme | #6 | 3.801 | 4.250 |
Crafting Mechanics | #8 | 3.578 | 4.000 |
Audio | #14 | 2.907 | 3.250 |
Overall | #17 | 3.086 | 3.450 |
Graphics | #19 | 2.683 | 3.000 |
Gameplay (Enjoyment) | #20 | 2.460 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much time did this game take to make?
9 Days?
How many people worked on this game?
3
Did you use any assets that were not created during the jam?
Nope!
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Comments
A fun game with a nice crafting concept! There was a great variety, and it was exciting to see what each newly crafted spell would do.
I wonder if I missed it, but is there a way to aim spells further away from you? I kept dying by casting spells too close to myself haha, so I think it would be handy to have a visual indicator of where my spell would land while I was aiming.
The other thing I noticed is that pressing "Esc" seems to quit back to the main menu rather than exiting from the cauldron/spellbook, but pressing "E" works fine.
Overall, I found it enjoyable and interesting! :)
Thanks for the feedback! I know about the spells spawning too close to you, so the only thing I can say is to move backward when you cast a spell. And yes ESC does take you to the menu, you just have to press 'E' again but you already figured that out. Thanks for playing, glad you liked it!