Random Game Seed: ugh
Random Game Idea: A roguelike game where an amphibian explores an impact site. At the same time, a warlord analyses modernized iron rods.
Title: Bomb Hopper
Idea: Ok, so this is going to be a roguelike game where you control a frog whose procedurally-generated home swamp has recently become a bomb testing site for a warlord (get it? What are bombs but "modernized iron rods"? HA!)! You need to save your frog family from the bombs and escape, but the bomb testing has caused other animals to become radioactive and violent! Fight through the dangerous animals, rescue your family, and escape alive!
I'm planning on using Unity, and it'll be a fixed-camera, isometric 3D game. What I'm thinking is that you start with just your frog (probably bipedal), then just kind of run around finding things to protect yourself with. I'm going to have to keep the scope really small, so I won't be putting much variety into the game—maybe 3 of everything if I have time (weapons, armor, collectibles, enemies, etc). I'm going to try to model everything in Blender, but I'm pretty sure I won't be able to texture anything in time. Maybe I'll find some time to make/find music and sounds for this one!
Anyway, this should be fun and, more importantly, doable!