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DEATH ROOM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Relevance (Creative Expression of Theme) | #169 | 2.534 | 3.400 |
Technical Excellence (Design & Engineering) | #188 | 2.087 | 2.800 |
Aesthetic Flair (Graphics & Sound Presentation) | #196 | 2.087 | 2.800 |
Immersion (Gameplay & Storytelling Engagement) | #197 | 1.938 | 2.600 |
Overall | #198 | 2.162 | 2.900 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Made by One or Two People
yes this was made by just me / us
All Original Content
yes everything was made during the jam
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Comments
Neat music and visual effects. I couldn't quite figure out the logic of the controls, but it was neat to look at xD
I had a good time with this one, the gameplay mechanic is super fun and creative! My only suggestion is to maybe improve the visuals and sfx, other than that, you have a super neat game, great job! :)
this was a very interesting play for me that i enjoyed overall.
very cool idea to have a map that launches projectiles at the player that they can't see coming, and so they have to zoom out to see it. i quite enjoyed that. and also that the waves naturally get harder as the floor gets blown away.
some basic sound fx might have really bolstered your game, as well as more responsive shooting and collisions.
overall, very interesting concept.