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Vacuum Room's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Immersion (Gameplay & Storytelling Engagement) | #204 | 1.833 | 2.750 |
Technical Excellence (Design & Engineering) | #215 | 1.833 | 2.750 |
Overall | #237 | 1.583 | 2.375 |
Aesthetic Flair (Graphics & Sound Presentation) | #254 | 1.333 | 2.000 |
Relevance (Creative Expression of Theme) | #254 | 1.333 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great mechanics to get working in such a short time. Seems to take place over many rooms and some puzzles are a bit too easy. Could be great with more complex levels!
Thank you so much for Playing the game on stream. I watched it while you played it. The complexity of levels was something i was very much aware of, Originally I had 10 levels planned instead of the 8 i shipped, I was trying to make the last two more complex and satisfying including a water mechanic along with the blocks/fire, but unfortunately I was in a brainfog by the end of the jam and couldn't quite make it in time, so I was missing a few things I wanted to do.
Again, Thank you for playing my game i made on stream, that was quite a trip to watch, and I loved that! That alone has made my experience in this jam worth it.
You're very welcome :) and for the time frame you did a great job!
Hey, at first it took me a minute to realize how everything works but that's absolutely normal!
The core mechanic is really, really original and cool! I love how you designed all levels around it! All levels require totally new approach, love it :D
The only thing that I don't like is the aesthetic aspect of the game, dunno if you worked solo, but next time you definitely should try finding pixel artist! It would really boost the general experience!
Anyway, love the game!