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Spotlight's itch.io pageTeam members
Noam Fisherman - Developer
Inspiration
I liked the idea of revealing new parts of the scene, as you play. Lighting was a fun way to do this. I would have liked to have a bit of a story behind it/leave little hints about what's going on in the levels, but I ran out of time.
Directions
WASD to move
E to interact
Make sure to play in full screen.
The WebGL version does not have good response for the object interaction, so you may have to press E many times.
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Comments
Hard to pick up the wires. Love the use of darkness though!
It's got great potential! I was able to pick up a cable and I was able to explore a bit by following the walls. I thought it the cable might with on the light or the power distribution, but it didn't seem to. Good work though, very spooky in the dark!
I like the atmosphere what its so hard to figure out how to do things, so user unfriendly.
The idea was unique and cool, didnt really see any game use lights this way. But the interaction difficulty with other objects made it super hard to play, i couldnt figure out how to open the last door with the keycard which is sad.
Overall cool game.
great game amazing
Cool atmosphere, but the controls are not very responsive. I didn't know what to do after using the second cable and I'm sure I pressed E on everything