really cool! would be nice to have more to do each day (though I understand the time constraint limiting that), granny with a shotgun was funny. I liked how the vines grew in the background over the day, added to the atmosphere. i think adding a different walking sound effect when walking on the dirt plots could add a lot more immersion, and maybe some more feedback like health during the boss fight. overall its a cool game, i like the concept and the atmosphere, really cool that you managed to make it in such a short time frame!
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Granny's Garden's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #5 | 3.100 | 3.100 |
Overall | #6 | 3.100 | 3.100 |
Theme Relevance | #7 | 3.200 | 3.200 |
Graphics/Visuals | #8 | 3.300 | 3.300 |
Gameplay/Fun | #12 | 2.800 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
This game is about patience and growing plants over time with almost no man-eating flora! You will see how the setting and feel changes over time!
What premade assets did you use if any?
Synty assets were used (I'm brand loyal) along with "Old Woman Anims" by RasterZ Animations.
All sounds were free from OpenGameArt or Freesound.org
What are the Discord usernames of everyone on your team?
Gagelheim - (Self)
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