collect or toss 10 asteroids in the ship, then the hud explains.what you need to do
CrudeForge
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Thanks for playing, and giving me such a lengthly reply to it - means something for me.
-And yeah the game could definitely have benefitted from more polishing and so on, but got sick and had to push it half cooked.
-Asteroids is also flying at a constant force based on a random number, so yeah they dont really act like a real one would.
Already played your game mate, was super cool ;)
Thanks for playing and pointers
Odd if it just crashed right away and such - buuut yeah if you make terrain all the way around the sun/ship i understand why it is doing it, then all the enemies spawning, continously try to find a path to the sun/ship, while also spawning asteroids every 2 second or so. - Creates a sort of infinite loop = Crash :
Turned out pretty well, its a nice little platform game that is casual. And you keep going Curtle P. Justice! dont let those bullies get you down.
-The music definitely lift the game up, now that it dont have sounds.
-Could still use some polish for the platform move when you jump, still feels like you float.
Heeeyy another game also with a "tether" system of sorts, and in outer space too ;) bruh.
Nice colorful game and works as intended.
All the color changing were a bit difficult for me (might be that im colorblind) but was hard to tell some of the colors apart, while also swapping.
Also felt like i had to release the mouse and click again between clicks, not so efficient.
could be build into a fun mobile app in my opinion.
Maybe its the asteroid that killed you in my game ;)
Neat game, would have loved if the front platform were slighty outlined or such, was a bit difficult to tell it apart.
Did not get that far into the game, since it seemed quite difficult for me. But got better when i learned the robots patterns of attack.
Maybe the guy the made this game is young and it is his first game. There is a gameplay and there is various difficulties.
If you wanna comment people´s things you should learn to give proper and useful feedback, not just bashing people´s work without any actualy and useful information.
-Especially if you claim to be a developer like you do, but have absolutely nothing published yourself.
Sadly you did not land where the shadow was which made it very .. confusing to land the ball proper.
Controls felt odd to me, but guess its a matter of pratice.
- i jumped completly out of the game, and it got stuck there never resetting.
would have completed the game but the shadow thing really bugs me :)
anyway cute little game, if you manage to make the platforms "wobbly" in the future it will fit the theme too.