Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

CrudeForge

148
Posts
1
Topics
14
Followers
1
Following
A member registered Jan 14, 2025 · View creator page →

Creator of

Recent community posts

collect or toss 10 asteroids in the ship, then the hud explains.what you need to do

(1 edit)

Thanks for playing, and giving me such a lengthly reply to it - means something for me. 
-And yeah the game could definitely have benefitted from more polishing and so on, but got sick and had to push it half cooked.
-Asteroids is also flying at a constant force based on a random number, so yeah they dont really act like a real one would. 

Already played your game mate, was super cool ;) 

thats so cool but also a world i dont get to see or rather dont know anything about. Thanks for the info

thanks for playing.


High praise for a half baked game 😅 but glad you enjoyed it

Haha .. nipple clamps.

Those villagers sure have a lot of life´s takes a lot of boning to kill them.

Any its definitely a weird in a good way kinda game, nice original arts and all. 

Thanks for playing and pointers

Odd if it just crashed right away and such - buuut yeah if you make terrain all the way around the sun/ship i understand why it is doing it, then all the enemies spawning, continously try to find a path to the sun/ship, while also spawning asteroids every 2 second or so. - Creates a sort of infinite loop = Crash :

thanks for taking the effort for such a detailed reply. 


I just been in PH for 3 weeks, so very interesting :D

Thanks for playing.


And yeah i should have spend more time on it, but got sick and submitted it half cooked

Nice simple game that does what it is suppose to, and yay i get to be a monster :) 


But dont understand why you cannot shoot the human with their back turned to you.

Thanks for playing.

Happy you liked that part of the game, and you got to sling shot some of the asteroid into your ship. So you dont have to fly back. 

hope i get to try it one day when its in early access.

starts as a mining game, ends up as a tower defence game. Thats the theme.

Turned out pretty well, its a nice little platform game that is casual. And you keep going Curtle P. Justice! dont let those bullies get you down.

-The music definitely lift the game up, now that it dont have sounds. 
-Could still use some polish for the platform move when you jump, still feels like you float. 

Heeeyy another game also with a "tether" system of sorts, and in outer space too ;) bruh.

Nice colorful game and works as intended.
All the color changing were a bit difficult for me (might be that im colorblind) but was hard to tell some of the colors apart, while also swapping.

Also felt like i had to release the mouse and click again between clicks, not so efficient. 

could be build into a fun mobile app in my opinion. 

:D that was a fun game, and good way to make some "silly" / odd mechanics out of a platformer. 
-wish there had been a little reward for delivering all the coins. (Win condition)

I went and downloaded it - pretty cool game, could definitely seeing it being made into a more polished and full game.

-Next time we want a working web version :D 

Stones hit box seemed a little off, i would die when not touching them. :) 
Cute little game. 

Ahh will try again later and see if i figure it out. -Thanks for reply.

the benches, the portal. Anything really

 -dont seem to be a way to get to the key

Looks cool, but cannot interact with anything nor can i change colors, which i assume is a HUGE part of the game/theme. 

Dont know how they would know how or where to press if they are blind.
Anyway its a interesting concepts, hope it ends up as something people can use.

Maybe its the asteroid that killed you in my game ;) 

Neat game, would have loved if the front platform were slighty outlined or such, was a bit difficult to tell it apart.
Did not get that far into the game, since it seemed quite difficult for me. But got better when i learned the robots patterns of attack. 

Haha NICE, thanks for playing :D 
-but yeah the enemy´s spawning when they cannot pathfind to the center, definitely loop infinite trying to get there = Crash. 
-had made a little "fix" where they just spawn asteroid when they could not find a path :D guess it wasent enough

Thanks for playing.

Yep, being shot into a race rocket like that is a little .. wonky fun ^^ 
-pathfinding of the enemies can slow the game down .. alot, did not get around to fixing it.

-Thanks for playing.

:) yeah it does turn into a tower defence in the end, just not any win / loss conditions. That my twist of the theme.
-and yeah could make something with the tether system in the future.

Would be SO much better is each was a individual image.

Thanks for playing.


Yeah would have liked to give the 2 races various attacks and so on. And made the gameplay more understandable.

Thanks for playing. 

Yeah had some privat things going on so not enough time to make it proper. 


The farm were meant to represent the passive spawnig of your troops.

Thanks for playing.


Yeah would have like to make more of a game out of it, but my interest ran out. Since this were my 3rd variation of a game.

Thanks for playing.


There is 2 types of dropships:

Gray ones is the basic ones and easiest to kill, will spawn a set amount of troops


Blue ones is the special ones, and will boost the passive output of generated troops. 

Thanks for playing. 

Thanks for playing.


The asteroid prob. Got pushed outside the layout, did not encount for that. 

Thanks for playing.


If you crank up the balance of loot, it goes a lot faster.

who would spend time on comment something like you just did? :D absolutely useless.

Pixel are is widely used in MANY games, and also a lot harder and time consuming to draw then most things. 

Think! before you put your fingers on the keyboard.

(1 edit)

Maybe the guy the made this game is young and it is his first game. There is a gameplay and there is various difficulties. 

If you wanna comment people´s things you should learn to give proper and useful feedback, not just bashing people´s work without any actualy and useful information.
-Especially if you claim to be a developer like you do, but have absolutely nothing published yourself.

Would be great if the pack - had each item on a seperate file. 

Dont understand what balance theme is in this game - maybe its because the game freeze after 30 seconds of gameplay. 

cute little shooter game otherwise. 

- instantly says "Game over" i dont see a game or anything at all here.


Is something suppose to happen when you reach 50/50 ? or 100% because i did not happen 

Otherwise neat use of light sources to make a game

Sadly you did not land where the shadow was which made it very .. confusing to land the ball proper. 
Controls felt odd to me, but guess its a matter of pratice. 

- i jumped completly out of the game, and it got stuck there never resetting. 

would have completed the game but the shadow thing really bugs me :) 

anyway cute little game, if you manage to make the platforms "wobbly" in the future it will fit the theme too.