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A jam submission

Dream WarriorView game page

What if you dreamed of defeating ancient evil?
Submitted by Robert from High Tower Games (@hightowergames) — 46 minutes, 2 seconds before the deadline
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Dream Warrior's itch.io page

Results

CriteriaRankScore*Raw Score
Sound/Audio#63.3953.667
Fun#73.7034.000
User Interface (UI/UX)#73.3953.667
Visuals(Graphics)#93.3953.667
Overall#143.3953.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
https://high-tower-games.itch.io/dream-warrior/devlog/675398/patch-1

Developer Feedback Questions
What's your favorite class, and what's you least favorite class?

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Comments

Submitted (1 edit) (+1)

I have no idea what I am doing wrong here but pretty much every time I end up fighting a landlord pretty much right away and the game ends. Love it! Once I managed to get to the town, but then when I left I found the landlord again lol. I honestly couldn't tell if that was the whole joke, a bug, or me messing something up. Maybe I am a dummy but could use a little bit of direction, or if that is the point then well played! Favorite class is monk I guess since that is what I got to the town with?

I enjoyed it either way and it gave me a few good laughs, I will check out your other work!

Developer(+1)

Yeah, that was a terrible bug actually haha. I sort of changed the secret, bad end right before the deadline, and the quick test I ran didn't reveal the issue. That encounter wasn't meant to be part of the random pool! It should be a little bit tricky to kill landlords (unfortunately?).

Thanks for the report and the kind words. It should be fixed. If you'd like to see more of the game, it should work now! Man, that's embarrassing. Thanks again for the report!

Submitted(+1)

Haha got it, yeah I tried again and was able to see much more of the game, got a more 'real' ending I think! I enjoyed the speed of it, I would might have liked some sort of overview so I knew how many battles were left before going to a town/inn, but not knowing also built in some tension so it could go either way IMO. Looks great (I enjoyed all of the enemy art, the zombies and slimes especially) and plays well with a solid small but well defined scope, well done!

Submitted
  • Overall: That's some great writing !
  • Fun: Getting through the battles and reading the story is fun!
  • Visuals (Graphics):  I like the crisp and clear pixel art! Also the screen shake adds some great juice. Perhaps you could add some old school pixel art effects, like a sword slash.
  • User Interface: The UI is great and I like the scrolling text box, I can go up and re-read things I forget.
  • Audio: Nice old school sound!

Great work and keep it up! Please check out my game when you can :D