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A jam submission

Vicky Vixen and the Temple of the Mole KingView game page

Play as Vicky, a treasure-hunting fox, as she raids the mole king's cliffs
Submitted by DavidA3D — 2 hours, 15 minutes before the deadline
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Vicky Vixen and the Temple of the Mole King's itch.io page

Results

CriteriaRankScore*Raw Score
People's Choice Vote#2791.1551.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
David Anderson, Kurtis Weaver

Engine
Unreal Engine 4.21

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Comments

Your game didn't run.  My computer is a windows 10 laptop with 1366x768 resolution, bought last march, in case that means anything. I already tried it 4 times, and verified in task manager that it made 2 processes and then closed both without doing anything.

Developer

As I was rushing to submit, I set up a forced 1920x1080 resolution.  It didn't even occur to me that 1920x1080 might be too big for some computers, so I'm sorry about that!  I never set up resolution controls.  Since this is for a concluded game jam I don't want to add any new content while judging is going on, but maybe afterwards I can add in resolution controls.  That's unfortunate, but thanks for bringing it to my attention, as well as warning others who may use lower resolutions!

Submitted

https://imgur.com/I8xQYrz encountered this error when trying to run the game.

Developer

Thanks for bringing that to our attention!  Luckily for me, perhaps not so much for you, it's an issue with DirectX on your computer.  From what I've read, it could just be a fluke, which restarting your machine could fix, but there are videos with solutions as well.  I'll link one below (though I have no real idea if it's the best one or anything).  Sorry for the inconvenience, and I hope it didn't put you off trying our game!

Submitted

Hmm, thanks. I'll watch this video another day and see if I can get it working. Fingers crossed!! I haven't run a lot of games since reformating my computer, so it's possible I'm using an older version of DirectX right now too. I'll let you know if I get it working :>