Results
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
This is a really interesting entry! It certainly is unique, and I love that. The biggest complaint I have is the hitboxes, you want to shrink those right down. Also I'd say probably wait 0.1 second before killing the player, and if they successfully use one of their abilities, "cancel" the death - that way it will feel a lot more "fair" for the player, and if you really want to keep the difficulty the same you can increase the amount of enemies that spawn. I love that it is a different layout every time, it makes getting high scores all about how fast you can react. Good job! I will say that I didn't really find too much of a reason to use anything other than "shrink" - it was very powerful, and pretty much all I needed. It could be that the other abilities are more needed further into the game, but they felt a little bit too "unpredictable" to be fun. Maybe when the abilities are available, you could show a very faint "ghost" player or coloured marker to show where they will go when they use that ability?
Very very unique game. The biggest issue was getting a handle on the controls but it was very unique and very well done!
How does your game relate to the theme?
One Life & Partial 'One Shot' Abilities. Survive For The Longest To Reach The Top Of The Leaderboard!
Leave a comment
Log in with itch.io to leave a comment.