This was a MAMMOTH gamejam entry - a lot of content, took me about 90 minutes to play through!
You have both made nice feeling spaceship control system, and the different weapons let players customise how they play which is cool. The dialogue was well written, and I liked that there were "daily events" to incentivise players returning to planets. I feel there were still story options and paths for me to take, but I was happy with my ending. The queens face said it all <3
I also loved all the cameos from community members!
Play game
Lost Wisdom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #4 | 4.333 | 4.333 |
Overall | #6 | 3.333 | 3.333 |
Audio | #7 | 3.333 | 3.333 |
Fun | #7 | 3.000 | 3.000 |
Visuals | #10 | 3.333 | 3.333 |
Originality | #17 | 2.667 | 2.667 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Briefly explain your games interpretation of the theme?
You explore 3984293km map
How much CODE (text or visual) did you make?
You created all of the code from scratch (excluding game engine)
How much of the game's ART did you make?
You created most of the art - but used a handful of existing assets
How much of the game's SOUND effects did you make?
You created most of the sounds - but used a handful of existing sounds
How much of the game's MUSIC did you make?
You created all of the music heard in game
Other comments (Code / Art / Sound / Audio)
I made half of the art. We don't have that selection, so I picked MOST. But honestly it's 50% 50%
Did you enjoy the jam? Is there anything you'd change if you could start over?
Make a smaller game. PLEASE MAKE A SMOLLER GEEEIMM!
Aren't you awesome for being creative and taking part?
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