Unfortunately, didn't run for me. :(
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Romanov Escape Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #13 | 2.449 | 4.000 |
Audio | #19 | 1.837 | 3.000 |
Historical Accuracy | #20 | 2.245 | 3.667 |
Overall | #21 | 1.429 | 2.333 |
Thematic Relevance | #21 | 2.654 | 4.333 |
Gameplay | #22 | 1.225 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Historical Accuracy
The layout of the house is heavily inspired by the actual layout of the Ipatiev house the Romanovs were executed in. Additionally, the events leading up to the game closely follow the timeline of history, including the riots on July 13, 1918. Where they differ is that the riot was very quickly quelled in real life while they lasted for long enough for the family to escape.
Thematic Relevance
We wanted to make a game that was a little bit different. Instead of being the assassin we wanted the players to see if they could change the fate of the Romanov family and prevent them from becoming victims.
Disclaimers
Only content we used that wasn't Godot was the Popochiu framework for the point-and-click mechanics.
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