Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

FIVE STONEView game page

PUSH FIVE STONE TO GOAL
Submitted by dzr 1111 — 5 days, 8 hours before the deadline
Add to collection

Play game

FIVE STONE's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#711.7232.333
Historical Accuracy#741.8462.500
Thematic Relevancy#761.8462.500
Graphics#781.3541.833
Overall#781.3541.833
Audio#790.8621.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Put anything you want to be immediately visible on your jam page here:
TRY

Have you used assets? If so, please give credit to the creators here:
no

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

A very cute game. Even this visual has something cool!

Developer

funny! you got a chinese myths!

Submitted

This one felt a bit empty to me, yes moving the stones to the correct spot provided at least something of a challenge and the single move at a time I think makes a but more sense with the random movement of the stones. But for me the connection to mythology didn't seem obvious until I did some googling myself. I admit I'm unfamiliar with Chinese mythology so I hadn't heard of Nuwa before, but I find learning about different mythologies to be really cool. Unfortunately I feel like I somehow know less about it than before.

I'm assuming the myth is fairly common knowledge to anyone who grew up with or has otherwise been exposed to it but I guess that doesn't include me. It would have been nice to have maybe a couple paragraphs explaining what was happening and just provide a bit more context generally.

There's no audio sadly, I think even just some general UI sounds when picking up and dropping stones could've added some nice flair to the gameplay.

While it wasn't immediately obvious to me what the dashed lines around the player and "sky" were, I caught on pretty quickly that it indicated the trigger range for detecting a stone within reach. I actually think that's a nice touch, if a bit blunt. I find it can be hard to judge in games if something is within range of triggering an event so it was nice to be given some hint.

I personally like that you can grab all the stones at once, I found it easier to just grab all of them and then bring them back instead of doing one at a time and risk the stones moving out of the sky square.

Not bad!

Developer

that's right my friend.this game should have some music but just not skilled for me to make one.this game should have more trap or Interaction mechanism.for example,get a door and if press the button it will open.Or we stacking the stones so they can move in all kind of stones.

nice game. but it drops all the stone when i pressed E not sure if its a bug or feature

Congrats on being the first entry

I can't instal the game

(+3)

r/usernamechecksout

hahaha