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The Iron Curtain's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Thematic Relevancy | #11 | 4.000 | 4.000 |
Audio | #16 | 3.200 | 3.200 |
Gameplay | #19 | 2.867 | 2.867 |
Historical Accuracy | #19 | 3.200 | 3.200 |
Overall | #23 | 2.867 | 2.867 |
Graphics | #25 | 3.200 | 3.200 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I loved the song at the end. Really hammered home the theme. The text Along the bottom with facts was also really cool. Really nailed the thematic relevance and had a cool vibe.
Thank you so much David ! It really means a lot !
I quite enjoyed this game! It was simple but quite effective, it felt very well scoped for a game jam. I liked your animations and player design. And the facts about the Berlin wall were quite informative. Overall good game.
Thank you so much ! It's really appreciated. Cheers !
I love how tense the game is, and I enjoyed it
I love the pixel art style you chose, and the graphics in general.
Overall, I'd say the game was very fun and I'd love to see some more levels!
Hey thank you so much for taking the time ! I wanted to initially add more levels but ran out of time haha. Cheers !
Cool! I didnt see any bugs, and actually didnt even die, altought i was caught by some guards at the end, which made the final sprint actually tense.
Only problem i could find is that it seems that sometimes clicking to make the character move didn't work immediately.
But overall very simple and well done.
Thank you so much for taking the time ! I wanted to add more levels with more complexity but I ran out of time haha. Cheers !
Ahhhh, this is the kind of level design that I will always enjoy, because it takes me back to the palace courtyard level from Zelda OOT, where you have to avoid the palace guards!
I appreciate that there is an explanation of how the various obstacles work, and that the level increases in difficulty, further expanding on how previous obstacles are used.
I did encounter one bug a few times where the escapee was getting stuck in barbed wire, and the cursor would spaz out, also stuck where last clicked.
Well done :D
Thank you so much ! I really appreciate that you took the time to play and leave such a beautiful feedback <3
The bugs were kinda inevitable since it was my first time working with NavMesh and AI and stuff.. but yeah I really wanna keep on working on this game :)
Cheers !
Nice idea, graphics, and music... sadly I don't really understand how to win this game and its not clear what you're supposed to be doing or where you're supposed to be going.
Thank you for taking the time ! If you follow the tutorial and walk up for a few more moves then the goal comes up ! Feel free to give it try again :) Thank you for trying nonetheless.
No problem, I'll be sure to try it again :)