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A jam submission

It's Dangerous to Go...But Let's Go Anyway!View project page

A TTRPG about building your community, remaining happy, & making the world a better place one wacky adventure at a time
Submitted by Beth and Angel Make Games (@BethMakesGames) — 17 minutes, 4 seconds before the deadline
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It's Dangerous to Go...But Let's Go Anyway!'s itch.io page

Results

CriteriaRankScore*Raw Score
How much does the game integrate the 3d6D system? Is it creative? Is it fun?#24.6004.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

HostSubmitted (1 edit) (+1)

There's so much good humor woven throughout this game that I was smiling the entire time. The use of the third die is imaginative and the prompts are a lot of fun. The tone of the writing manages to come across as a natural conversation without resorting to any poor grammar (something tricky to pull off) and the color and formatting perfectly match the vibe of the game.

This is a fun addition to the jam that can fit most any time period.

Developer

OMG thank you so, so much for saying so! I really had an amazing time making it and never would've made a TTRPG this big if not for the jam. I'm really blown away by how kind, detailed, and encouraging you are, thank you :D I genuinely look forward to future jams of yours, for sure (including checking out the other games in this one --including yours!-- and the already-running Light in the Darkness jam!)

Developer

Oh whoops just realized the Light in the Darkness jam is next month omg I'm so so glad and relieved! 

HostSubmitted(+1)

XD No worries! You're not the only one who thought that. Glad y'all are getting extra time to think over what games to make for it. I was so surprised to see how big your game was, and quite impressed! And thank you so much! I just try to treat other creators the way I'd want to be treated <3

Developer(+1)

Aaaawwwwwwww thank you!!! LOL I was surprised too, I sat down like "pffft I have half of this idea plotted out already this'll be a piece of cake. Oh wait I need this too. Oh and this sheet. And what about this other thing?" and then I was at like 14 pages or whatever 🤣 And it was the most fun I've had making a game so far, between the blend of such a short amount of remaining time (whoops...), just going "oh heck with it, I'm gonna make this the Bethiest game that I ever made", and the system itself :D I love how much it encourages big moments (both negative and positive)