Play Horror Game
Apartment 2317's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music & Sound | #1 | 4.429 | 4.429 |
Overall | #2 | 4.143 | 4.143 |
Potential for Post-Production | #3 | 4.429 | 4.429 |
Art / Aesthetic | #3 | 4.429 | 4.429 |
Likelihood to make money | #3 | 3.714 | 3.714 |
Gameplay / Fun Factor | #8 | 3.714 | 3.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you submit to all previous sprint jams?
Yes
Was this made by a team or a solo jammer?
Team
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Comments
Great job team. I already enjoyed it the previous week before submission and in that last week of polish you really made it shine. Nothing short of impressive!
Ran flawlessly with good execution of the genre. Simple controls. Other than being a little cramped, the level design and set dressing are very good. Using the doors to help guide the player was smart.
File size was kinda huge for what is, but won't hold it against the submission.
Good job.
I love the addition of the voice acting (cries of pain and heavy breathing) of the main character. Really adds to it, and makes it feel like the character is really in danger. I also really like that rug in the main living room, for some reason. I think it looks nice. The Error 2317 was cute, and I liked that a lot.
If you are reading this, definitely go back and play it a couple of times. I LOVE the aesthetics in my 2nd play through. Creeped me out and I was living for it. Gave me Silent Hill vibes. I also liked the piano music that played.
After getting kicked out by 2317 Error, I thought that was the end of the game since it closed the game entirely on my computer. After reading D.Gagla's comment, I realized I could play more and returned, and I was surprised by what I found. Maybe there should be something to make it clear to return? I'm not sure how - because I understand if that would be too spoiler-y to do so. I also agree that I'm not exactly sure how to complete the final loop. I also felt the walking speed is a bit too slow for me - it made trying to do the final loop over and over a bit frustrating.
Great work! I can tell a lot was put into it and it was fun to play through. Definitely a lot of material was added since I played the prototype, and it looks great!
I'm really happy to hear you love the aesthetic so much! I agree whole heartily that the final loop needs some more clarity on what to do which is something we will be working on. I also definitely see what you mean with coming back after the error. I think adding a little more to the message that pops up might be able to help remedy that. Thank you so much for playing and for the feedback. It truly means a lot! Cheers!
>What was the most frustrating moment or aspect?
I wasn't sure what to do after getting the knife and fork back. I get to the noose and everything resets, and getting milk got tedious. I tried a few combinations without luck.
>What was your favorite moment or aspect?
Error 2317 was a cute surprise.
>Was there anything you wanted to do, but couldn't?
I couldn't figure out how to finish the game.
A little more guidance, or a shorter loop on the final section would be appreciated.>If you could change, add, or remove any 1 thing, what would it be?
I'm glad you enjoyed the little "error" haha
That's really good feedback for the final loop. Those are all things we were slightly worried about but didn't have a whole lot of time for play testing. As it works in the current state you have to find 4 items and interact with them in the perfect order to proceed through the last loop. That being said, with some feedback from you and a few others we have re-written the last loop slightly so it works more like a check-list instead of having to complete everything in the perfect and precise order. We should be pushing the new version through either tonight or tomorrow morning so keep an eye out in case you're interested in giving it another shot!
Cheers!