A good game with great implementation of theme!
I got lost a few times around but overall it was a good job.
I wish there was some indication on where to proceed.
Criteria | Rank | Score* | Raw Score |
ZERO UI | #43 | 2.550 | 3.000 |
Theme | #46 | 2.419 | 2.846 |
Overall | #57 | 1.961 | 2.308 |
Gameplay/Fun | #66 | 1.438 | 1.692 |
Visuals/Audio | #69 | 1.438 | 1.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Unity / Blender / Audacity / Gimp / visual studio
How does your game fit the theme?
The player is moving through the dark in an attempt to get away from the light.
Self-made stuff
A good game with great implementation of theme!
I got lost a few times around but overall it was a good job.
I wish there was some indication on where to proceed.
Good basis for the game! Theme and ZERO UI are 100% complete. But you need to refine the visuals and remove empty rooms in the levels. Good luck!
this is very well done - i love the top-down perspective, which makes it stand out from other avoid-the-light games. the atmosphere is full of tension, and yet it doesn't feel frantic - this also makes it original. the way the light and shadows move is very appealing. and of course, it's a great representation of the two themes. 👍
"the mission imposible with the lightness", i like the game ^^
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