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A jam submission

Ripple DefenceView game page

Defend you lilypad against dangerous rocks
Submitted by Kapprison — 3 hours, 7 minutes before the deadline
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Play Rocks

Ripple Defence's itch.io page

Results

CriteriaRankScore*Raw Score
Audio/Sound Design#302.7463.500
Gameplay/Fun#362.4513.125
Overall#392.3733.025
Art Style/Visuals#422.2552.875
Theme#442.2552.875
Innovation#452.1572.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine / Tools
Unity

How does your game fit the theme?
There are 3 power ups that are spawn in this strange pond and are used in order to survive the waves of rocks.

Self-made stuff

Graphics / Art (e.g. models or textures)
Assets (e.g. free or owned)

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Comments

Submitted

A very serene game, I can totally see this becoming some sort of tower defense game or something. I liked the fish power up, very good comrades in the eternal war against rocks.

Submitted

Nice game where you had to take out the enemies but weren't feeling too rushed. (I'm going to ignore that rocks were somehow floating on water, maybe they got affected by some broken physics left over from Goedware Jam 9 XD). Like how you made a potentially intensive game into a relaxing game. Time between waves was good to catch your breath and having 10HP instead of just having three lives I loose almost immediately gave me more incentive to keep playing :)

Host (1 edit)

A score of 600... is that pretty good😊?! Or not....😊

It was a fun game to play. The idea that you have to wait for your weapon when using it for long distances added something extra compared to just shooting with a ball or something similar.

Power-ups were present for the theme. They could have been even stranger perhaps..Graphics were simple but effective, and the music was indeed nicely calm and didn't cause stress.

Some more and more strange power-ups would be nice or even more enemy types. Did like the splitting rocks later on for example but even more would be nice. Maybe in an update.

All in all, a nice little game, and I enjoyed trying to get as far as possible💪.

Submitted

Very neat project - I liked the added challenge from needing to wait for the ring to return before attacking again.

I agree with the other commenter that it would be cool to see more variety from the rocks.

I thought the powerups were well-balanced. The fish was my favorite but the explosive power got me through a few waves and the shield saved me more than once :)

Great jam entry! Congrats!

Submitted(+1)

I like the vibe of the game and the relaxing music. I made 490 on the first try (I don't know if it's a lot or not because I don't know the other players scores). A great game to play when I want to have a break from working on my projects

Developer

Thanks for playing, glad you enjoyed the game!

Submitted(+1)

The game is fun and gets straight to the point, which is great, it skips any extra explanations and goes right to what most players care about.

One thing I found really interesting is that we don’t need additional explanations about what each power does, since we can start using them right away when everything is still calm and learn their benefits and best uses. That was a great touch, because if you had saved it for the end, it would have been frustrating for the player. So, that's definitely a big plus.

What I missed during gameplay was more variety. I noticed there are some rocks that seem harder, and when we defeat them, more of them spawn, but it took a while for that to happen, making the game feel a bit monotonous until then.

My suggestion would be to add more obstacles, like rocks with random movements or rocks that try to destroy the powers when they appear. This would add good variety and bring more life to the game.

Another interesting way to add some "game juice" would be to implement a screen shake effect when we break the rocks. It would make each destruction feel more satisfying. You might want to look into that later, it really helps, especially during combat or destruction.

The music is calm and relaxing, along with the sound effects from the rocks, creating an overall pleasant vibe.

Congratulations on the project, and I wish you success in your career as a developer!

Developer(+1)

I'm glad you enjoyed the game! Thank you for the feedback, those are all great ideas.