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Card Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #109 | 2.406 | 2.778 |
Theme | #117 | 1.925 | 2.222 |
Audio | #119 | 1.540 | 1.778 |
Fun | #119 | 1.925 | 2.222 |
Originality | #122 | 2.117 | 2.444 |
Accessibilty | #122 | 1.828 | 2.111 |
Controls | #124 | 2.021 | 2.333 |
Overall | #126 | 1.966 | 2.270 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v4.2.2
Wildcards Used
N/A
Game Description
you need to get 3 keys & 50 cards to win you get +1 card per kill (red enemys give 2 cards and purple enemys give 5 cards) you can use cards to upgrade your self
How does your game tie into the theme?
the cards give you an unexpected (random) effect
Source(s)
N/A
Discord Username(s)
frogerthe1st
Participation Level (GWJ Only)
I entered 5 other GWJ before but I only submited 1 game to 1 GWJ (GWJ #67)
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Comments
I have trouble getting the sword to attack, which makes the game very hard. Also, pressing the [x] of the card deck doesn't seem to close it for me! I wonder if it's the way mouse input is handled? Because it hasn't been an issue with other entries.
For me, it is too difficult to survive the fights. Clicking to attack seems to work only some of the time and with no feedback about why, I don’t know how to adjust my play to try to do better.
Although the sword is permanently animated, you have to click to deal damage. The card deck cannot be closed and covers 20% of the screen. I keep dying because I can't see the attacks or the enemies ):