For me it was fine, but I think the aiming at the enemy requires it to be too precise and it may get too difficult or frustrating at a certain point for some players. I wonder if it's better if it's more relaxed a bit.
I really liked this game though, I thought the mechanics worked well and it looks pretty good, nice job on the submission!
Play ABS
Arthur's Birthday Surprise's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #113 | 3.012 | 3.300 |
Accessibility | #122 | 2.373 | 2.600 |
Controls | #122 | 2.465 | 2.700 |
Graphics | #126 | 2.739 | 3.000 |
Overall | #141 | 2.413 | 2.643 |
Fun | #144 | 2.100 | 2.300 |
Audio | #147 | 2.100 | 2.300 |
Originality | #172 | 2.100 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3beta1
Wildcards Used
None
Game Description
Play as Merlin the Wizard to go get little King Arthur a new sword for his birthday
How does your game tie into the theme?
It is a highly abridged version of King Arthur and the sword Excalibur. We've run out of time so we were not able to show Excalibur at the end, but Arthur and Merlin are still in the initial release
Source(s)
It is not open source at this moment
Discord Username(s)
@Pommy, @rameynoodles, @hollyia
Participation Level (GWJ Only)
First time for everyone except @rameynoodles
Leave a comment
Log in with itch.io to leave a comment.