This is a basic exploration game featuring two resources: green and yellow. Red pickups also exist to help replenish green, but yellow requires spending time in darkness to replenish.
Hard for me to tell if the smooth movement is a NavigationAgent tool use or not on the pickups.
Competently made, but lacking in ambition. Shoot higher, and come back in January!
Play game
Cold Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #59 | 3.286 | 3.600 |
Audio | #84 | 2.282 | 2.500 |
Controls | #85 | 2.373 | 2.600 |
Graphics | #90 | 2.556 | 2.800 |
Accessibility | #94 | 2.008 | 2.200 |
Overall | #96 | 2.334 | 2.557 |
Originality | #99 | 2.282 | 2.500 |
Fun | #104 | 1.552 | 1.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.stable
Wildcards Used
Freezing Out, Blood is Fuel
Game Description
Play as a cute firefly trying to escape an ice cave before freezing. Consume engorged ticks to heal up!
How does your game tie into the theme?
You use the firefly's light to navigate the maze.
Source(s)
https://github.com/FoxyFox909/cold_light/
Discord Username(s)
aurora_luciri, foxsinart, mibris
Participation Level (GWJ Only)
1
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