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A jam submission

Lights Ghosts and SpikesView game page

Platformer where you toggle lights to change the environment
Submitted by samu1407, L3m0n_P13, iainmcclosky — 2 minutes, 46 seconds before the deadline
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Lights Ghosts and Spikes's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#14.1764.176
Overall#63.7313.731
Controls#73.7943.794
Accessibility#143.2653.265
Theme#164.1764.176
Originality#213.6763.676
Graphics#253.7063.706
Audio#263.3243.324

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.1.1

Wildcards Used
N/A

Game Description
Platformer that you toggle lights

How does your game tie into the theme?
You toggle lights to be able to advance

Source(s)
N/A

Discord Username(s)
L3m0n_P13,iainmc.,samu9887

Participation Level (GWJ Only)
1(this is my personal second) as a team 0

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Comments

Viewing comments 5 to 1 of 25 · Previous page · First page
Submitted(+1)

The best game from this jam i played until now!

Developer(+1)

Wow thank you very much!

Submitted(+1)

nice job - I enjoyed playing. Clever light mechanic that really made it fun!

Developer(+1)

Thank you for playing !

Submitted(+1)

Very good art!, the implementation of the theme is a little bit wierd but i guess it works fine. In one of the scenes, i turned on the lights while my character was on a platform an it got stucked in a tile lol. It's always a good idea to put a reset button when you are working with platforms. 

Developer

Hey thanks for playing I actually removed the reset input for the pause one and didnt realise, lesson learned :(

Submitted(+1)

Creative take on the theme. A classic genre with a twist, I like it.

At first controls are a bit confusing. Personally I'd switch jump and light toggle.

When switching light I often got stuck in the wall, without a way to get unstuck - I don't think there is a way to restart the level, as if you died?

Nice pixel art and audio that fits well with the game.

Developer(+1)

Thanks for playing and for the feedback, we got this bug aswell when playtesting but I couldnt find a way to fix it, for me it happend when I locked fps at 20 or lower, so I think there are too many collisions happening in a single frame and you get "pushed" into the wall. There was a way fo restarting with esc but I removed it last second to put the options menu and didnt realise.

Submitted(+1)

The movement feels great.

Developer

Thanks!

Viewing comments 5 to 1 of 25 · Previous page · First page