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A jam submission

Cucumber ChaosView game page

Submitted by Elijah — 19 hours, 52 minutes before the deadline
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Cucumber Chaos's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#623.0003.000
Originality#643.1113.111
Audio#702.7782.778
Fun#712.6672.667
Accessibility#722.5562.556
Overall#782.8102.810
Theme#883.2223.222
Controls#992.3332.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
v4.1.1

Wildcards Used
N/A

Game Description
You play in a nightmare of a cat, where the sky turned dark and it started raining cucumbers! Luckily, by destroying them you can unlock weapons and upgrades to protect yourself and fight back!

How does your game tie into the theme?
The protagonist is a cat and you fight against cucumbers, which cats are known to strongly dislike.

Source(s)
N/A

Discord Username(s)
Elijah

Participation Level (GWJ Only)
This is my first one.

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Comments

Submitted

Nice game, but at first I couldn’t find my way around and stupidly dodged cucumbers, TNT, etc. until I looked at the comments. I recommend implementing tutorial controls directly into the game.

Submitted

Nice score of music, and fairly detailed level. I like the mechanics of the game. Allowing the player to remap the controls could be a nice bonus in a future jam. Fun game!

Submitted

This one came with the usual suspects of sidescroller problems. Hills make hitboxes far more awkward than they should be, exacerbated by the lingering buildup of Cucumbers.

Otherwise, this was a competently made survival platformer. I think if you were to run this idea again in December, you'd be a strong contender!

Developer

Yea I noticed that too but I thought just having flat ground would be really boring so I just left it in.

Thanks a lot for the feedback! :)

Submitted

I agree that a single flat piece of terrain would be boring.

What could be done is instead of having a real hill, have a platform that represents a hill instead. I think you could get away with that cartoony level design.

Developer (1 edit)

The problem with having platforms is that the player could just stay under them to avoid getting hit by the cucumbers.

Or is there a way to make them disabled for other bodies so they can go through?

Submitted (1 edit)

Hmmm...I think what you want, in this case, is to have cucumbers ignore platforms and all go to the floor, but introduce BIG BOI CUCUMBER that not only reaches the height of the platform, but lands hard on the ground, causing the other cucumbers to "Jump" to at least platform height.

Oh yeah, you wanted to know how to make them ignore platforms. Take a look at "Collision Masks/Layers"

Developer

Wow that's a really good idea, thanks for the help!

Submitted

Who knew cucumbers could be so destructive. Very neat, although a little unengaging at times. Maybe make the cucumber spawn target you from time to time?

Developer (1 edit)

Good idea, I might change that after the jam is over.

Thanks for the feedback! :)