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Dionysus: The Festival of Wine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #77 | 2.697 | 4.000 |
Graphics | #79 | 2.562 | 3.800 |
Fun | #86 | 2.157 | 3.200 |
Audio | #88 | 1.483 | 2.200 |
Theme | #89 | 2.562 | 3.800 |
Accessibility | #95 | 1.753 | 2.600 |
Controls | #96 | 1.618 | 2.400 |
Overall | #96 | 2.119 | 3.143 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2
Wildcards Used
Carpe Noctem, One Or Two?
Game Description
By day, you collect grapes and create wine for a grand Wine Festival, where only gods are allowed to indulge (and bless you with powers). Tricky humans try to steal your wine, and you must push them away to protect it.
How does your game tie into the theme?
You harvest grapes to produce wine to provide to the Gods attending the festival
Source(s)
N/A
Discord Username(s)
bitmagus
Participation Level (GWJ Only)
1
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Comments
No Mac version?
Nice character models! Punching the humans was funny, and the get bigger upgrade was great.
Certainly a unique concept, and quite funny in the execution, but the game should have a bit more to it.
Interesting take on the theme.
Not really sure how I did, seemed like I had looks of points but could get one upgrade at the end of the night. The controls felt a little off but it was fun watching the mere humans fly away when I hit them.
Thanks for submitting