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Dream Defender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #46 | 2.777 | 3.000 |
Theme | #63 | 2.546 | 2.750 |
Controls | #67 | 2.546 | 2.750 |
Originality | #74 | 2.392 | 2.583 |
Overall | #74 | 2.359 | 2.548 |
Fun | #77 | 2.006 | 2.167 |
Graphics | #78 | 2.315 | 2.500 |
Audio | #79 | 1.929 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.0.0
Wildcards Used
Disassemble, Kaboom!
Game Description
Make sure the falling bombs don't wake the kids!
How does your game tie into the theme?
The people are dreaming you, the bomb-defusing robot, into existence!
Source(s)
https://github.com/HappyFork/DreamDefender
Discord Username(s)
HappyFork#3509
Participation Level (GWJ Only)
2 including this one
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
The sound is hysterical, I'd wake up by the fall sound alone :D
One issue is that some bombs are dropping outside of the screen where you can't catch them. Maybe drop the bombs a bit more frequently so it gets a bit more difficult ? Otherwise it's solid.
Thank you for your feedback!
"You lose. lol"
It's a fine game, but I have a personal distaste for trolling the audience in any manner. Don't let them feel like their time was wasted or not appreciated.
Ah, you're right. I didn't think about how that would come across, and that was careless of me. Thank you for playing and for your feedback!
That was a fun little game. My only complaint is that I think the speed reduction when you lose parts was a bit too harsh. It seems that there is no way to recover once you mess up. Overall, it was a nice entry. Nice work!
Thank you for the feedback! It is more punishing than I intended D:
I'm going to dream about the bomb sfx lol
I am so sorry! Thank you for playing!!!
It was a joke, don't worry! congrat for the game :)
First off, I just want to say that I really enjoyed reading through your retrospective on the game page. It's cool to read your learnings and takeaways!
- Theme: Ties in more around sleeping, presumably the people in the houses are dreaming too
- Fun: Clear game loop, although the risk/reward management could use some tuning. The last minute of the game was when it really picked up, which I enjoyed.
- Controls: Controls were responsive, although it is really punishing when losing parts. It slows down the player enough that it guaranteed a game over for me in one playthrough.
- Graphics: I liked the rotation on the wheel. I thought the explosion puff within the basket was cool too.
- Audio: No feedback
- A11y: No feedback
- Originality: No feedback
Thank you for the detailed feedback! I'm learning now from the comments that the speed decrease was harder than I anticipated. I'll keep that in mind for next time!
well done, that was a fun little jam game, and a nice take on the theme! :)
Thank you!!