Really nice, crisp visuals, good sound and music selections, fun puzzles, and remarkable length and substance, especially for a puzzle game. This was one of my favorite submissions for this jam. If I had to include a critique, it would be the diagonal movement across tiles didn't immediately seem like an option, and still felt a bit odd, especially when trying to move diagonally without triggering an adjacent jump pad. All that said, a really solid project. Nice work!
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Relics of Stone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #5 | 4.041 | 4.667 |
Originality | #7 | 3.945 | 4.556 |
Overall | #10 | 3.725 | 4.302 |
Graphics | #11 | 4.041 | 4.667 |
Controls | #16 | 3.657 | 4.222 |
Audio | #18 | 3.560 | 4.111 |
Accessibility | #18 | 3.175 | 3.667 |
Theme | #20 | 3.657 | 4.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.0 beta 3
Wildcards Used
N/A
Game Description
A puzzle game about summoning stones, completing rituals, and esape!
How does your game tie into the theme?
You play as a traveler trapped in the ruins and you need to help your witch friend complete her magical rituals to escape.
Source(s)
https://github.com/PamisuMyon/relics-of-stone
Discord Username
N/A
Participation Level (GWJ Only)
2
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