Hi, started to build a simple small scale arcade game, trying 3.1 beta.
No bugs so far, I really enjoy the new Scene outliner rework. Still I'm not really qualified to give feedback since I'm such a terrible coder and new to Godot :)
(on a side note the Android export template using GLES 2 worked on my old Nexus7 tablet.)
Regarding shooting through the thrusters, I thought it could had some novelty to the gameplay but it was clunky and counter intuitive in the end. Maybe if there was some gravity, will try.
So I reverted to front shooting direction and got the rocks split mechanics and basic fxs working.