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Cellular Conquest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #21 | 3.115 | 3.267 |
Interpretation of the Theme | #23 | 3.432 | 3.600 |
Game Mechanics | #29 | 2.956 | 3.100 |
Design | #37 | 2.956 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The title screen looks really good, really nice visuals and UI. I found it very hard in the beginning, it was extremely difficult to grow. Fun approach to the theme!
Thank you for your entry! Had fun zapping & stunning, and size really did matter! I liked the design & thought there were the bones of something really fun. Thanks again!
After a rocky start, I was having fun slurping things up until the game crashed about 100,000 size points in. Shame, I wanted to see the end screen.
The main mechanics and controls are pretty good and the bones are there for a potentially fun little arcade game. Unfortunately the bugs with the growing mechanic meant that after a retry or two I could never get any more smaller enemies that I could consume to grow, so I was unable to get very far. And didn't feel motivated to keep trying. I like the concept and the style is charming in a quirky/janky way. With those bugs fixed and some balance & gameplay tweaks and a little polish this could be great, so I hope you keep at it!
Totally get what you mean, the initial difficulty is a bit too harsh for sure. Thanks for the kind words.
I don't know if I was doing something wrong, or if the game is just very difficult, but I couldn't grow at all, and there were so many enemies, I just kept dying.
We ran out of time to balance the game unfortunately.. The initial spawning is a bit aggressive, but the trick is to dash and shoot skillfully. In any case, thanks for playing our game!
It crashed, it was fun tho. Can you win?
Thankyou! We're glad you enjoyed our game. It is possible to get a win screen! But it does often crash near the end