Play game
Holy Knight - Godot C# Game Jam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #2 | 3.753 | 4.333 |
Graphics | #2 | 3.753 | 4.333 |
Audio | #4 | 0.866 | 1.000 |
Fun | #4 | 2.887 | 3.333 |
Overall | #4 | 2.887 | 3.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
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- Hey really enjoyed this, wanna say thank you for joining :D
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Comments
As Stephen said its super similar to his. Is there a reason you didnt allow jumping because I naturally tried to jump with the space key XD
Hey man thanks for playing! Yeah, mostly due to time! I already went 3-4h over deadline (first time exporting/"finishing" a project)
I felt like jumping would make the current game too easy.. Btw you can spam the projectiles (should have added a timer for that) and with a mouse should be easier to get over 20 :P Tried to play with my touchpad and couldnt
I would have added jumping if I had gotten around of adding the second enemy type that would come out of the walls and would bounce around the map :D That would balance things out and make better use of the vertical space in the scene
I thought you had some kind of delay after the pressed the mouse button
Oh yeah thats right, there is like a 0.3 sec delay due to the animation! Still you can spam the hell out of them
Okay I just tried it out again, got 287 XD, I didnt realized I could spam it(my finger hurts now lol)
Yeah, should have went with IsActionPressed instead of IsActionJustPressed for that :D
Yeah just stick a looping Timer node and check if it restarts to instance the next projectile while its held (prevents spamming)
Almost got to 2k! Our games are quite simular in mechanics :D
Im either really bad or youre lying, I can barely pass 16. unless you ment to say 20 XD
(EDIT) Okay didnt realize I can spam the mouse button XD
Yeah, tell me about it! In my defense I only saw the cggj chat until after I had the main game loop implemented and saw your videos in the chat. By then, it was too late.. Also you played it way too much to get to 2K! If you look at the source zip and under Assets/Enemies you can see the smaller demon meant for the second enemy type that would come out of the walls and bounce around. Which would mess with the strat of clearing each side at a time