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A jam submission

MaxSizeContainer plugin for GodotView project page

A custom Container node for Godot Egine, to limit the size of children nodes
Submitted by Matt_UV — 2 days, 10 hours before the deadline
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MaxSizeContainer plugin for Godot's itch.io page

Results

CriteriaRankScore*Raw Score
LOVE#94.2144.214

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub or Gitlab repo
https://github.com/MattUV/godot-MaxSizeContainer

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Comments

HostSubmitted

I see a lot of potential in Godot for applications that are not games, and this is super useful! I hope to see it in some shape or form being integrated in core in the future. Congrats!

Submitted(+1)

Love it! Always good to have additional UI tools to play with when designing stuff.

Developer(+1)

I plan to make a compilation of UI tools to be more efficient :) I already have some ready in older projects

Submitted(+1)

This will be very useful for building non-game (particularly web) applications in Godot.

Developer(+1)

It was actually my motivation, I made a non game application with godot and it didn't look good on big screens

Submitted(+1)

Yeeeees.  I've run into this issue many times!

Submitted(+1)

I'm bad at making UI so that'd surely avoid me some pain.