Play game
Chameleon V3's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic | #68 | 2.671 | 2.824 |
Technical | #91 | 2.003 | 2.118 |
Theme | #97 | 1.391 | 1.471 |
Overall | #97 | 1.870 | 1.976 |
Gameplay | #98 | 1.558 | 1.647 |
Design | #98 | 1.725 | 1.824 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Cool topdown mini rpg
The spritework looks awesome, even the UI with the main menu having that screenscroll when you select an option, nice attention to detail.
Gameplay wise, while the topdown controls themselves are fine and seem to work well, there are some issues which make some insane difficulty balance :o the attack range seems so short with the main attack that you can't really hit anything without getting hit yourself :/
i barely managed to grab the dirt wall attack from the first dungeon by mostly running away from enemies but when i tried either the fire or water dungeon O_o the pure chaos of all these projectiles everywhere made it impossible to try and run for it.
Now that being said, i feel the game still has qualities, it just needs to be rebalanced, and have the main attack have more range. Cause otherwise the core gameplay is there and solid, the spritework like i mentioned is really good, there'se quite some potential here ^^
Keep up the good work :)
couldn't get far because game is brutal XD.
Design wise is nice, a bit metroidvania and i enjoy that. Also your pixel art is top notch.
Game feel is the thing that needs more work. I don't feel like my normal attack does anything, and the special powers feel a bit situational.
there is something shiony here so i hope it continues being developed
I didn't expect to build dirt walls. 馃
what the hell goes on in that water temple?! :-D
good start, keep it on!
A good start to something, Very difficult and not to many indicators for damage. Could use some invincibility frames to prevent just instantly dying to a large group of attacks. Cool visual style though!
Really hard. I found I could not kill anything without taking dmg so resorted to just trying to dodge everything. I got the lil mountain which felt good :) Level design is nice and so is the graphics. Bit of polish and this is a great game :)
enemies instantly spawned near me upon entering the dungeon and it made killing them hard but overall the enemies and player was cool