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Geome's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic | #79 | 2.453 | 2.857 |
Theme | #79 | 2.023 | 2.357 |
Technical | #81 | 2.391 | 2.786 |
Gameplay | #81 | 2.269 | 2.643 |
Overall | #85 | 2.232 | 2.600 |
Design | #89 | 2.023 | 2.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Breaking space rocks was very fun!
The game always run into error after 3 minutes of gameplay. The gameplay is a little boring while moving to the destination and it takes too long time to get. But effects and visuals in this game looks nice.
Nice visuals and the gameplay loop is solid. I just think the difficulty is too unforgiving, also gamefeel can be a little better
Was a bit hard to get used to, movement did not feel that good and kinda made my head feel strange. Could use a little more direction in the beginning and maybe some more indicators for planet health or being damaged, or when things are near it.
Enjoyed the game, but it was quite confusing what I was meant to do at the start.
Awesome game! I really love the style and the way the mechanics works. Very good job on this one. I did have some slight difficulties with the camera in that I got quite a bit of motion sickness while moving around the view,