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A jam entry

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Ascend from fiery depths ( O,,,O)
Submitted by Tekugare (@tekugare) with 14 minutes, 43 seconds before the deadline

Results

CriteriaRankScore*Raw score
Feel#2253.0003.000
Overall#2873.0003.000
Theme#2883.0003.000
Aesthetics#2913.0003.000
Overall#3212.8672.867
Innovation#3982.3332.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
Every attack has the dual purpose of providing both movement and damage.
And every button has more than use.
Together they ideally provide a fast and flexible platforming experience.

Third-party resources
Gamemaker Studio, GIMP, and a color palette by Alter_ego
Inspired by this video "Dark Souls 3: Atomic Karate" https://youtu.be/yP-0tStK6pQ

Contributors
Tekugare

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Comments

(+1)

Hey, Thank you so much for submitting this game! It's a really fun platformer, and discovering all the different ways you could move felt really rewarding. I wish there would of been some enemies I could of blasted and super punched, but I understand the time constraints :( Good job with what you have though :)

Developer

Thank you for your feedback and support! I'm glad you liked it! ^-^ I definitely wanted to add enemies to bash but i ran outta time :/

Anyways, thank you again!

Developer

Thank you Mark Brown / Game Maker's Toolkit for this opportunity.

Developer

Tell me what you think!