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A jam entry

BOXView game page »

jump and shoot strategically
Submitted by AnFXdude with 1 hour, 46 minutes before the deadline

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CriteriaRankScore*Raw Score

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
The fireball attack represents dual purpose design in this game. Fireballs serve as your offense and defense, as they are the only way to defeat your opponent and also the only way to block your opponents fireballs. Fireballs also serve the purpose of slowly moving a line that kills the opponent closer to their side of the screen.

Third-party resources
I used the Godot engine to program this game.

Programming and visuals made by Francis "SomeFXguy" Connuli

Music by Maximilian Miller

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Fun controls, had a laugh with my bro.  More control over the angle would be nice, and the fireRate needs to be limited to encourage strategic fireballing. Like a 5 second cooldown or something. The player closer to the fireball can have shorter fireball cooldown to balance gameplay .

Great game!