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The Tale of The Amazing Growing & Occasionally Shrinking Square's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #123 | 3.750 | 3.750 |
Overall | #287 | 3.000 | 3.000 |
Feel | #289 | 2.750 | 2.750 |
Innovation | #371 | 2.500 | 2.500 |
Aesthetics | #444 | 2.250 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Dual Purpose: Health == size/weight/ammo/speed/...health.
Currently, the player gets bigger and weighs more when they gain health.
They need to be heavy enough to activate certain switches but also the correct size to navigate pathways.
Third-party resources
-Music created using: Cubase, ChipSounds
-Some art made in: Clip Studio
-Everything else: GameMaker 1.4
Contributors
Just me
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Comments
Neat game! Great job for your first time! I included it in my Game Maker Toolkit’s Game Jam compilation video series, if you’d like to take a look. :)
Wow, this is better than any of my first attempts in GameMaker. My favorite part was the developer commentary, it was funny and insightful. The gameplay ideas you discussed sounded good. I can imagine some neat puzzles that involve managing your size/health/ammo. The music selection was also nice, I was jamming out the whole time I was playing. I got stuck in the "monster" room 3 for a bit by becoming the wrong size, but was able to eventually finish the whole game. Good job!
Hey,
Thanks for talking the time to play through my game and offer some feedback. Really appreciate it :)