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A jam submission

GMTK - LANCEView game page

Fling peasants aside with your mighty lance.
Submitted by stuntddude — 4 hours, 25 minutes before the deadline

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GMTK - LANCE's page


CriteriaRankScore*Raw Score

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
The player's lance is used both as weapon and as their primary mode of locomotion.

Third-party resources
libGDX, and the version of Box2D distributed with it

My lonesome self.

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Game definitely is a bit rough around the edges but it's fun to jump around. Couldn't see dual purpose in that as I had to give up on second level. After like 100 tries I decided it's impossible to jump on that high shelf. Yet still retrying it was fun, I really enjoyed how character moves around!

(2 edits)

Very nice and innovative game. Nice use of dual purpose design, very innovative way of moving. Definitely a good fit for the theme! The lance mechanic has been well developed for such a short time. The game is very hard. Some additional tips:

  • A bit more effort could be invested in the tiles and in the background which are black and gray, Even if they where another color it would have may a huge difference for the feel of the game.
  • I didn't know you could zoom out (Q), zoom in (E) and jump (space) at the beginning of the game. A small message at the start of the game would be nice.
  • I played all 8 levels (this took some time). At times it was very frustrating that the levels are so long. If you die near the end of the level you have to start over again. It would have been better if you would have made shorter levels.
  • It would be nice if the game went full screen for people who are playing with a mouse. Sometimes the mouse isn't inside the game border and the lance doesn't move.