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A jam entry

TwitchyWitchView game page »

A witch with a broken broom.
Submitted by Paulo Felipe Tupiná (@Tupinoso) with 7 hours, 29 minutes before the deadline

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Visit TwitchyWitch's game page


CriteriaRankScore*Raw Score

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
When the play jumps to keep the witch from getting knocked, the witch releases a purple magic shot that can destroy her enemies, so the player must make the choice of avoiding obstacles/enemies or defeating them.

Remove enemy / Recover health:
Obstacles are one hit kill, but enemies deal a bar of damage on the witch, and this bars can be restored if enemies are defeated, however the more damage you take, the hardest is to recover ( The first bar recover with one enemy, the second one with three and the third one with five).

Third-party resources
- Unity 5.5.0f3 Personal edition
- MonoDevelop-Unity (C#)
- http://www.piskelapp.com/
- FLStudio 12



Paulo Felipe Tupiná Fernandes: Design, coding, art, sound editing.

Contributors with no found name from www.flstudiomusic.com.

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Great fun. Flappy Bird meets side scrolling shooter. I like the way killing enemies recovers health.


Thanks! Wish I could've made the enemies a little more dangerous so that losing health was a real problem. Anyway, thanks for the feedback! :D