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When the play jumps to keep the witch from getting knocked, the witch releases a purple magic shot that can destroy her enemies, so the player must make the choice of avoiding obstacles/enemies or defeating them.
Remove enemy / Recover health:
Obstacles are one hit kill, but enemies deal a bar of damage on the witch, and this bars can be restored if enemies are defeated, however the more damage you take, the hardest is to recover ( The first bar recover with one enemy, the second one with three and the third one with five).
- Unity 5.5.0f3 Personal edition
- MonoDevelop-Unity (C#)
- FLStudio 12
Paulo Felipe Tupiná Fernandes: Design, coding, art, sound editing.
Contributors with no found name from www.flstudiomusic.com.
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