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Of Dunes And Grease's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #201 | 3.625 | 3.625 |
Theme | #285 | 3.125 | 3.125 |
Innovation | #308 | 2.875 | 2.875 |
Overall | #370 | 2.625 | 2.625 |
Feel | #537 | 1.625 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
The mechanics used in the game and that serve dual purpose are the player's robot's health. It consists out of 4 reservoirs of oil, if all empty, the robot dies. These oils also represent abilities, Damage, Speed, Jump and Defence. The more oil the player has, the better the ability.
Third-party resources
Unity, Blender, FireAlaca, http://www.noiseforfun.com, http://www.bensound.com, http://freesound.org/
Contributors
Mimosa (m1mu)
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Comments
I really like the aesthetic, but it's a little funky moving someone restricted in rotation to a 2D plane around a 3D space. The concept is fairly solid, but I couldn't tell if I was getting oil from enemies or not. Also, is there anywhere to go, or is it just the square arena? I wasn't sure if I was supposed to be progressing anywhere or just surviving for as long as I could.
At any rate, which some polish, the game could stand out with its unique aesthetic. It would be nice to add some objective or more complex space to move through. Cool stuff.