Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Charged attacks not only have better range and damage than normal attacks, but they can also deflect some enemy projectiles if timed correctly. In addition, charging your attacks allows the player to perform a dodge-dash, which gives the player more mobility, lets them cross small pits, and gain invincibility for a short time.
The game itself was made using Game Maker 8.1 (because I know it better than Studio). The art assets were made using both Game Maker 8.1's in-program editor and Paint.NET. All pixel-art/sprites were made by me. Sounds were made using www.bfxr.net.
The game was made entirely by Benjamin Maksym, AKA Linker.
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